Search Results: 29 vacancies
...possibility for growth will always be in the game!
Responsibilities:
Collaborate closely with the team to design and implement game systems
Create design documentation, including flowcharts, diagrams, and guidelines, to effectively communicate complex game concepts to...
...building skills.
Experience with bug trackers.
Active interaction with the product team.
Experience with testing management systems.
Experience in analyzing and working with system logs.
What is important for us in a person?
You have experience in the...
...BluePrint for at least 3 years.
Experience working in Unreal Engine.
Experience with physics.
Ability to write efficient... ...Experience with task trackers.
Experience with version control systems.
Having released projects on Unreal Engine would be a big...
...What are you working on?
~ Genres: Application
For which tasks (responsibilities)?
• Develop and optimize game engines for web-based platforms using WebGPU.
• Collaborate with cross-functional teams, including game designers, artists, and other engineers, to create...
Remote job
...which tasks (responsibilities)?
We are looking for a Software Engineer to join one of our Research & Development Teams. R&D Core turns... ...complex problems. Since we plan a switch to Next-gen Animation Systems based on neural networks, the team expects a lot of curious...
...which tasks (responsibilities)?
We are looking for a Software Engineer to boost the Core Gameplay Development Team. The team is... ..., maintain and support core mechanics, work on input and sound systems, and solve particular problems in the game physics field. In collaboration...
...experience as a level artist.
Experience working in Unreal Engine, including UE 5.
Ability to justify all decisions made... ...Experience with task trackers.
Experience with version control systems.
Experience with multiplayer projects and/or shooters is a...
...mechanics, levels, etc.).
Create and control execution of all essential tasks assigned... ...to other departments using a bug tracking system (Jira).
Test self-created game content... ...experience with or knowledge of other AAA game engines, licensed or proprietary.
~ Extensive...
...Developing a good API.
Designing and developing our library (engine) components.
Writing unit & integration tests.
Developing... ...experience in creating designs for large-scale features or systems.
Knowledge of other high-level programming languages (for general...
...experience possible with current gen technology.
Design, implement, and maintain core Sound systems (sound positioning, occlusion, effects, etc) and integrate new tech into our engine.
Implement tools as needed for specific project requirements.
Write clear,...
...the UFL project (football simulator).
Conduct product quality control for developed features and participate in their acceptance into... ...the final product.
Experience working adeptly with Unreal Engine and Blueprints.
Will be a plus:
Hands-on experience prototyping...
...tasks (responsibilities)?
Partner with cross-functional teams (Engineers, Artists, Animators, QA, etc.) to implement and iterate on... ...elements and to deliver high-quality core gameplay features and systems;
Supervise the proper execution of features by other gameplay...
...responsibilities)?
~ Development, optimization and maintenance of server system platforms
Creation and development of monitoring tools for... ...with NoSQL database
confident knowledge of version control systems (git)
system thinking and a high degree of self-...
...RESPONSIBILITIES
Create and integrate gameplay mechanics.
Prototype and iterate on gameplay system improvements.
Implement mechanics/features directly in-engine using existing visual scripting tools.
Cooperate with other departments on implementation where...
...up with ideas on how to improve animation pipeline.
• Proactively identify and fix bugs and performance problems in core engine and game systems.
• Implement features taking care to write efficient code and with an eye to a quality end-user experience.
• Write clean...
...tasks (responsibilities)?
We are looking for a Lead Software Engineer to join the Core Gameplay Development Team. The team is working... ..., maintain and support core mechanics, work on input and sound systems, and solve particular problems in the game physics field....
..., etc.)
Making key decisions on UA development
Managing the development of user acquisition algorithms in key channels, and controlling (producing) the relevance, correct usage and efficacy of those algorithms
Assessing the growth potential of source of traffic...
...Lighting Artist, who can create photo-realistic artificial and natural light scenarios of indoor and outdoor levels in real-time game engine.
You will work closely with Game and Level Design departments to create outstanding game levels. Also, you will be in close...
...ideas in development. We expect two different levels of experience and involvement for this role.
Create VFX content using our engine’s particle editor.
Using external tools to create pre-rendered VFX for optimum performance and improved looks.
Work closely with...
...ideal candidate would be prepared to learn, as well as to deal with the multitude of challenges posed by the game’s complex economic system and the free interaction between players.
What is important for us in a person?
~ Have experience working as a game designer on...